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A traveller walking a shaded track toward the sunlit gate of a colony at golden hour, a windmill on the hillside beyond

Getting started

Start your journey

From a brand-new Second Life account to gathering your first resources. Three steps, and you can be playing within about ten minutes.

New to Second Life?

SL Colonies runs inside Second Life, so an avatar comes first. If you already have one, skip ahead — you only need the HUD and an account.

The official tutorial below covers creating an avatar and moving around.

Second Life maintains a full tutorial playlist covering the rest of the basics.

Joining SL Colonies

The HUD comes before everything else. It is free, and you cannot register an account without it — registration happens through the HUD itself.

  1. Get the HUD & meter

    The HUD is your interface to the whole game: gathering, crafting, inventory, professions and stats. The meter tracks your health and status in-world. Both are free.

    Two ways to get them. Have them delivered to you in-world — tell us your avatar, we send you a one-time code, you type it back:

    Have it delivered

    Have the HUD delivered to you

    Tell us your avatar and we will send a one-time code to you in Second Life. Confirm it and our bot hands you the HUD directly — no shopping trip needed.

    Your username, not your display name. Older accounts written “First Last” work too.

    We message the avatar you name, and nothing else. If a code arrives that you did not ask for, ignore it — receiving one changes nothing on your account. Codes expire after ten minutes.

    Or visit the Emporium and click the dispenser yourself:

    Teleport to the Emporium

  2. Register your account

    With the HUD attached, register through it. Registration is how the system knows your avatar, tracks your professions and levels, and credits you for everything you gather and craft.

    The walkthrough below covers attaching the HUD and registering.

  3. Pick a profession and begin

    Choose what you want to be — farmer, smith, cook, brewer, hunter — and start gathering. Nothing in the world is spawned by the system: every item on every vendor was made by a player.

    See what each profession makes

How the HUD and meter work

Once you are registered, this walkthrough explains every feature of the HUD and meter and how to use them.

Where to go next